Sunday 2 December 2012

COMPOSITION designs for Requiem's Poster

I am aiming to create the final poster using my Graphics Tablet - my Art abilities should be able to create a concept piece which is very close to being photo-realistic, depending on the composition. I have planned a few alternate posters which I could create.

FIRST COMPOSITION:
This first design is possibly my favourite. I think the canted frame with the dramatic background and silhouetted figures running AT you, out of the picture looks really Exciting. However - it may be a bit too revealing, I'd use this for a Theatrical Poster. The main reason I'll reject this is that this composition would take a lot longer to create and be much more difficult.

SECOND COMPOSITION:
This composition, similarly to the first seems like a really good option - it is dramatic and revealing. But again it might be too difficult to create - I don't want to push my-self beyond my abilities. The main thing I would criticise about this is it seems too controlled - the 'shards' are facing in different directions. However, this does create a nice 'Frame within a Frame' setup. I'll consider this option but will most likely reject it.













THIRD COMPOSITION:
This third poster composition was designed to be more surreal - dreamlike. A line of characters walk across a vast expanse of still water, their reflections not distorted greatly, except by the ripples coming from the figure at the front. In the sky, more shards are falling out the sky and the 'Q' is glowing on the moon - for Aesthetic Value. I'll reject this one because I want mainly to focus on what these 'Shards' are - speaking with people about the plot, they seem most curious with them. These objects which are at the centre of the plot.











FOURTH COMPOSITION:
This Fourth composition is my final - taken from a different angle it is being presented in a 'landscape' format, rather than 'portrait'. I think this one is really interested, although not as dramatic and exciting as the first. This shows a glimpse into the devastated world or requiem, just after the 'shards' have collided. I chose a country scene to show some juxtaposition with the theme - Apocalypse usually makes people imagine a city being destroyed or a desolated wasteland covered in skeletons. Instead, I like how this shows a tranquil landscape at dusk - but devoid of human life. Scattered across this warm landscape are some jagged, horrible obstructions, which stab into the scenery violently, adding an uneasy but entertaining feature to the scene.

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